📋
Blackboard
  • Getting Started
  • How it works
  • FAQ
  • Release Notes
  • Concepts
    • Blackboard
    • Signals
    • Saving & Loading
    • Validations
    • Source Generators
  • Examples
    • 01 Basic
    • 02 Computed
    • 03 Events
    • 04 Saving & Loading
    • 05 Lists
    • 06 Validations
    • 07 Nested Objects
    • 08 Unity Attributes
    • 09 Object Lists
    • 10 Dictionaries
    • 11 Scriptable Object Blackboard
    • 12 Class Blackboard
    • 13 Blackboard References
Powered by GitBook
On this page
  • ListBlackboard.cs
  • ListsHealthBehaviour.cs
  1. Examples

05 Lists

Previous04 Saving & LoadingNext06 Validations

Last updated 10 months ago

This example shows you how to use lists in a blackboard.

These files can be found in the /Examples/[example] and /Blackboards/Examples folders.

ListBlackboard.cs

using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using CrashKonijn.Blackboard.Contracts;
using UnityEngine;

namespace BlackboardsLite
{
    public partial class ListBlackboard : BlackboardBehaviour
    {
        private int startHealth = 100;
        
        // Lists can be of any type
        private List<int> changes;
        
        // This is a computed property, showing health being equal to startHealth plus the sum of all changes.
        private static int health(Signals.StartHealth startHealth, Signals.Changes changes) => startHealth.Value + changes.Value.Sum(x => x);
    }
}

ListsHealthBehaviour.cs

using BlackboardsLite;
using CrashKonijn.Blackboard.Contracts;
using UnityEngine;

namespace CrashKonijn.BlackboardPro.Examples._05_lists
{
    [RequireComponent(typeof(ListBlackboard))]
    public class ListsHealthBehaviour : MonoBehaviour
    {
        /* Simple hack to show a button in the editor */
        [Header("Removes 10 health.")]
        [Button(nameof(DoDamage))]
        public string doDamageButton;
        
        /* Simple hack to show a button in the editor */
        [Header("Adds 10 health")]
        [Button(nameof(Heal))]
        public string healButton;
        
        /* Simple hack to show a button in the editor */
        [Header("Clears the changes list")]
        [Button(nameof(Clear))]
        public string clearButton;
        
        private ListBlackboard blackboard;
        public ListBlackboard Blackboard
        {
            get
            {
                if (this.blackboard == null)
                {
                    this.blackboard = this.GetComponent<ListBlackboard>();
                }

                return this.blackboard;
            }
        }
        
        public void DoDamage()
        {
            this.Blackboard.Changes.Add(-10);
        }
        
        public void Heal()
        {
            this.Blackboard.Changes.Add(10);
        }
        
        public void Clear()
        {
            this.Blackboard.Changes.Clear();
        }
    }
}
Example 05 Lists editor